AI Insights · Timothy · July 2024
Top 5 Shopping Games on Android in Belgium Q2 2024
Discover the performance of the top 5 shopping games on Android in Belgium for Q2 2024, including download trends, revenue, and active users.
In the second quarter of 2024, the top 5 shopping games on Android in Belgium saw varying performance in terms of downloads, revenue, and weekly active users. Data from Sensor Tower provides insights into these trends.
Manage Supermarket Simulator by Zego Studio, released in late May, showed a significant growth trajectory. Its revenue increased from $23 in its release week to $229 by the end of June. Downloads peaked at 15K in mid-June, before settling at around 12K. Weekly active users also grew steadily, starting at 1.9K and reaching 22.9K by the end of the quarter.
Hypermarket 3D from Sunday.gg maintained a stable performance. Revenue fluctuated slightly, peaking at $17 in mid-June. Downloads ranged between 2.5K and 5.1K, with a slight dip to 3.5K in the last week of June. Weekly active users saw a general upward trend, peaking at 7.4K mid-month before dropping to 6K at the end of June.
Supermarket Manager Simulator by Digital Melody Games experienced a decline in key metrics over the quarter. Revenue started strong at $106 in early April, peaking at $641 in early May before falling to $90 by the end of June. Downloads showed a similar pattern, peaking at 7.1K in late April and dropping to around 585 by June's end. Weekly active users followed this downward trend, starting at 1.9K and ending at 2.9K.
Goods Sorting: Match 3 Puzzle by FALCON GAMES saw a gradual increase in revenue, reaching $109 in late May before decreasing to $22 by the end of June. Downloads peaked at 1K in early May, then stabilized around 500. Weekly active users grew from 496 in April to a peak of 1.9K in mid-June before slightly declining to 1.8K.
Goods Matching Games: 3D Sort by Pleasure City did not generate revenue but maintained a consistent user base. Downloads saw a significant decline from 735 in April to 89 by late June. However, weekly active users remained stable, starting at 8.6K and peaking at 11.2K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower.